VECTOR FEATURESQuery records, geometry and attributes
Load GeoPackage or other supported vector data through DuckDB Spatial, normalize fields and coordinate systems, register layers, then request only the extent, attributes and record page needed by the current operation.
CACHED + DYNAMIC TILESMove pixels and vectors by tile
Address raster or vector content by zoom/x/y, keep hot tiles in memory, persist selected areas to disk and prefetch around the camera. Dynamic MVT or raster-tile adapters reduce large datasets before they reach the renderer.
3D SCENE CONTENTStream levels of detail, not whole cities
Use 3D Tiles or I3S scene services for spatially indexed LOD, load local GLB/glTF models for placement, and convert validated GLB payloads to B3DM when that is the required 3D Tiles content path.
EDGE PERSISTENCEKeep operational state near the user
Persist selected features, TAK context, downloaded raster tiles, converted model assets and application state locally so a configured workflow can continue through intermittent or unavailable connectivity.
Engineering boundary: Windows x64 is the current native-binary baseline. Direct package readers, local HTTP transport, SDK compatibility, file licensing, write behavior and cache limits are validated for each target device before an offline profile is released.